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Carcassonne Big Box 7

Z-Man Games
System Library
Overview
Carcassonne basic game including 11 expansions! The game of the year from 2001 and 11 expansions are combined in this new Carcassonne BigBox - the perfect starter set for Carcassonne fans and anyone who wants to get to know the best-selling game in all its diversity. Now with a new cardboard inlay. It is perfect for sorting the included expansions more easily and finding them again quickly. The tiles of the new BigBox are still unchanged and compatible with the other games and expansions. You can combine all expansions and with over 180 tiles you can design your own combination of games as you like and experience endless fun. The included expansions: Taverns & Cathedrals - These make cities and roads more valuable - but only if they are completed at the end of the game! Each player gains a large meeple to allow them to claim features quickly. Traders & Builders - Traders vie for goods in the cities, while builders allow players to take multiple turns and accelerate the construction of roads and cities. Pigs on a farm can increase a farmer's yield. The Abbot - The abbot likes to spend his day in the monastery, but he likes to pass the time in gardens in the countryside even more. The River - The river creates varied setups at the beginning of each game, and winds through the landscape in a beautiful blue course. The Flying Machine - Resourceful tinkerers have made their dreams of flight come true, and it's time to test their magnificent flying machines. How long the can fly, and they'll land, is still quite unpredictable. The Messengers - The Queen sends dispatches to her loyal subjects which, if used skillfully, can be the key to attaining wealth and prestige. The Ferries - There are many small lakes with ferries all around Carcassonne, giving travelers a great deal more variety. The Gold Mines - We've struck gold! it's a thrilling time, and everyone wants to secure the precious metals. However, you won't know how much each gold bar is worth until the end of the game. Mage & Witch - Magic spreads across the land! The mage causes cities and other features to flourish, while the witch can curse your opponents' favors. The Robbers - Robbers are on the prowl, ready to steal points from your high-scoring opponents. The Crop Circles - Mysterious sigils appear in the fields, influencing the lives of knights and farmers in bizarre ways.
Joueurs
2–6
Durée
35 minutes
Setup Time
Non indiqué
Teach Time
Non indiqué
Difficulté
Medium
Âge recommandé
7+ years
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